Result: None
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.129527 |
Stdout |
Probe color at (0,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 1.000000 1.000000 1.000000 |
Stderr |
Failed to link: error: fragment shader uses too many input components (132 > 128) Mesa: User error: GL_INVALID_VALUE in glGetUniformLocation Mesa: User error: GL_INVALID_OPERATION in glUniform(program not linked) |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/varying-packing-simple uvec3 separate -auto -fbo |
dmesg |
None |